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Welcome to A10, your source for awesome online, free games! No matter whether you love driving virtual sports cars or performing simulated medical procedures, you'll find a game devoted to lots of exciting activities. We have everything from racing games to surgery games. If you want to prove that you can stay cool under pressure, try our business simulation games. Will you be able to keep up with the customers in Papa's Scooperia? How long can you last in a super cute but super deadly battle in Bomb It 6? It's just one of the entries in the adorable action series that lets you blast your opponents to bits!

Play now Stickman RagDoll online on Kiz10.com. Have fun playing Stickman RagDoll One of the best Action Game on Kiz10.com. Today in Roblox, we take a look at some of the BEST ragdoll games!🐭 Glitch Rat Plushie: Subscribe: https://bit.ly/GlitchPlaysRobl. The ultimate collection of online ragdoll games! Thanks for checking out PlayRagdollGames.com. Here you will find several Flash games with ragdoll physics, including ragdoll torture games, ragdoll sports games and the popular Ragdoll Cannon series. List of the best Ragdoll games! Trump Ragdoll Fun Time. Ragdoll Olympics. I Want You Dead: Santa. Soccer Ragdoll Juggling.

For a more electrifying experience, try Happy Wheels or Dumb Ways to Die 2. They'll let you perform dangerous stunts without risking so much as a paper cut. For a truly epic challenge, team up with the brave hero of The Binding of Isaac. Can you help poor Isaac fight his way out of a basement filled with monsters before he takes on his mother, the biggest and baddest villain of them all? There's also Zombotron, a series of action-packed games that will send you on missions to defeat entire armies of rampaging zombies! For a smaller scale adventure, take on players from all around the world in Wormate.io. Multiplayer shooting games like Pixel Gun 3D will also put you up against fearless warriors from every corner of the globe. Best free personal finance software for mac 2019.

Ragdoll games&& try the games to play

Ragdoll Games&& Try The Games To Play

Ragdoll

At a10.com, you can even take on your friends and family in a variety of two player games. There's plenty of Friv games, Bejeweled games, car games, 3D games, io games, and other free games that will help you kill a few minutes or even a few hours.

Mar 27th, 2020
Never

Free Ragdoll Games

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  1. --R to ragdoll script. Not mine. LOL.
  2. using =false
  3. hit = Instance.new('Sound', game.Players.LocalPlayer.Character.Torso)
  4. hit.Volume =5
  5. hit1 = Instance.new('Sound', game.Players.LocalPlayer.Character.Torso)
  6. hit1.Volume =5
  7. hit2 = Instance.new('Sound', game.Players.LocalPlayer.Character.Torso)
  8. hit2.Volume =5
  9. hit3 = Instance.new('Sound', game.Players.LocalPlayer.Character.Torso)
  10. hit3.Volume =5
  11. print('Press R to ragdollify.')
  12. key = key:lower()
  13. if key ' 'then---Well, we can't press R again to UNragdoll, so it's just space.
  14. ragdolling =false
  15. lshclone.Parent = game.Players.LocalPlayer.Character.Torso
  16. rshclone.Parent = game.Players.LocalPlayer.Character.Torso
  17. lhclone.Parent = game.Players.LocalPlayer.Character.Torso
  18. rhclone.Parent = game.Players.LocalPlayer.Character.Torso
  19. collider:destroy()
  20. collider11:destroy()
  21. sensoring:destroy()
  22. game.Players.LocalPlayer.Character.Torso.SpotLight:destroy()
  23. game.Players.LocalPlayer.Character.Humanoid.PlatformStand =false
  24. end
  25. mouse.KeyDown:connect(respawn)
  26. key = key:lower()
  27. ifnot ragdolling then
  28. local light = Instance.new('SpotLight', game.Players.LocalPlayer.Character.Torso)
  29. game.Players.LocalPlayer.Character.Humanoid.PlatformStand =true
  30. lshclone = game.Players.LocalPlayer.Character.Torso['Left Shoulder']:Clone()
  31. rshclone = game.Players.LocalPlayer.Character.Torso['Right Shoulder']:Clone()
  32. lhclone = game.Players.LocalPlayer.Character.Torso['Left Hip']:Clone()
  33. rhclone = game.Players.LocalPlayer.Character.Torso['Right Hip']:Clone()
  34. local leftarm = game.Players.LocalPlayer.Character['Left Arm']
  35. local rightrm = game.Players.LocalPlayer.Character['Right Arm']
  36. local leftleg = game.Players.LocalPlayer.Character['Left Leg']
  37. local rightleg = game.Players.LocalPlayer.Character['Right Leg']
  38. game.Players.LocalPlayer.Character.Torso['Left Hip']:destroy()
  39. local head = game.Players.LocalPlayer.Character.Head
  40. glue = Instance.new('Glue', game.Players.LocalPlayer.Character.Torso)
  41. glue.Part0 = game.Players.LocalPlayer.Character.Torso
  42. glue.Name ='Left leg'
  43. collider.Position = Vector3.new(0,999,0)
  44. collider.Shape ='Cylinder'
  45. weld.Part0 = leftleg
  46. weld.C0 = CFrame.new(0,-0.2,0)* CFrame.fromEulerAnglesXYZ(0,0,math.pi/2)
  47. collider.BottomSurface ='Smooth'
  48. glue.C0 = CFrame.new(-0.5,-1,0,-0,-0,-1,0,1,0,1,0,0)
  49. collider.Transparency =1
  50. game.Players.LocalPlayer.Character.Torso['Right Hip']:destroy()
  51. glue1 = Instance.new('Glue', game.Players.LocalPlayer.Character.Torso)
  52. glue1.Part0 = game.Players.LocalPlayer.Character.Torso
  53. glue1.Name ='Right leg'
  54. collider1.Position = Vector3.new(0,9999,0)
  55. collider1.Shape ='Cylinder'
  56. weld1.Part0 = rightleg
  57. weld1.C0 = CFrame.new(0,-0.2,0)* CFrame.fromEulerAnglesXYZ(0,0,math.pi/2)
  58. collider1.BottomSurface ='Smooth'
  59. glue1.C0 = CFrame.new(0.5,-1,0,0,0,1,0,1,0,-1,-0,-0)
  60. collider1.Transparency =1
  61. game.Players.LocalPlayer.Character.Torso['Right Shoulder']:destroy()
  62. glue11 = Instance.new('Glue', game.Players.LocalPlayer.Character.Torso)
  63. glue11.Part0 = game.Players.LocalPlayer.Character.Torso
  64. glue11.Name ='Right shoulder'
  65. collider11.Position = Vector3.new(0,9999,0)
  66. collider11.Shape ='Cylinder'
  67. weld11.Part0 = rightrm
  68. weld11.C0 = CFrame.new(0,-0.2,0)* CFrame.fromEulerAnglesXYZ(0,0,math.pi/2)
  69. collider11.BottomSurface ='Smooth'
  70. glue11.C0 = CFrame.new(1.5,0.5,0,0,0,1,0,1,0,-1,0,0)
  71. glue11.C1 = CFrame.new(0,0.5,0,0,0,1,0,1,0,-1,0,0)
  72. ------------
  73. game.Players.LocalPlayer.Character.Torso['Left Shoulder']:destroy()
  74. glue111 = Instance.new('Glue', game.Players.LocalPlayer.Character.Torso)
  75. glue111.Part0 = game.Players.LocalPlayer.Character.Torso
  76. glue111.Name ='Left shoulder'
  77. collider111.Position = Vector3.new(0,9999,0)
  78. collider111.Shape ='Cylinder'
  79. weld111.Part0 = leftarm
  80. weld111.C0 = CFrame.new(0,-0.2,0)* CFrame.fromEulerAnglesXYZ(0,0,math.pi/2)
  81. collider111.BottomSurface ='Smooth'
  82. glue111.C0 = CFrame.new(-1.5,0.5,0,0,0,-1,0,1,0,1,0,0)
  83. glue111.C1 = CFrame.new(0,0.5,0,0,0,-1,0,1,0,1,0,0)
  84. -----------------
  85. sensoring = Instance.new('Part', game.Players.LocalPlayer.Character.Torso)
  86. sensoring.CanCollide =false
  87. sensoring.Position = game.Players.LocalPlayer.Character.Torso.Position
  88. welder.Part0 = game.Players.LocalPlayer.Character.Torso
  89. welder.C0 = welder.C0 * CFrame.new(0,0,1.05)
  90. -----------------
  91. sensoring1 = Instance.new('Part', game.Players.LocalPlayer.Character.Torso)
  92. sensoring1.CanCollide =false
  93. sensoring1.Position = game.Players.LocalPlayer.Character.Torso.Position
  94. welder1.Part0 = game.Players.LocalPlayer.Character.Torso
  95. welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05)
  96. localfunction touch()
  97. using =true
  98. if Math 1then
  99. end
  100. hit1:Play()
  101. if Math 3then
  102. end
  103. hit3:Play()
  104. wait(0.1)
  105. end
  106. sensoring.Touched:connect(touch)
  107. end
  108. end
  109. mouse.KeyDown:connect(ragdoll)
RAW Paste Data
Ragdoll games/mutilate-a-doll_2 unblocked

Ragdoll Games&& Try The Games To Play

At a10.com, you can even take on your friends and family in a variety of two player games. There's plenty of Friv games, Bejeweled games, car games, 3D games, io games, and other free games that will help you kill a few minutes or even a few hours.

Mar 27th, 2020
Never

Free Ragdoll Games

Not a member of Pastebin yet?Sign Up, it unlocks many cool features!
  1. --R to ragdoll script. Not mine. LOL.
  2. using =false
  3. hit = Instance.new('Sound', game.Players.LocalPlayer.Character.Torso)
  4. hit.Volume =5
  5. hit1 = Instance.new('Sound', game.Players.LocalPlayer.Character.Torso)
  6. hit1.Volume =5
  7. hit2 = Instance.new('Sound', game.Players.LocalPlayer.Character.Torso)
  8. hit2.Volume =5
  9. hit3 = Instance.new('Sound', game.Players.LocalPlayer.Character.Torso)
  10. hit3.Volume =5
  11. print('Press R to ragdollify.')
  12. key = key:lower()
  13. if key ' 'then---Well, we can't press R again to UNragdoll, so it's just space.
  14. ragdolling =false
  15. lshclone.Parent = game.Players.LocalPlayer.Character.Torso
  16. rshclone.Parent = game.Players.LocalPlayer.Character.Torso
  17. lhclone.Parent = game.Players.LocalPlayer.Character.Torso
  18. rhclone.Parent = game.Players.LocalPlayer.Character.Torso
  19. collider:destroy()
  20. collider11:destroy()
  21. sensoring:destroy()
  22. game.Players.LocalPlayer.Character.Torso.SpotLight:destroy()
  23. game.Players.LocalPlayer.Character.Humanoid.PlatformStand =false
  24. end
  25. mouse.KeyDown:connect(respawn)
  26. key = key:lower()
  27. ifnot ragdolling then
  28. local light = Instance.new('SpotLight', game.Players.LocalPlayer.Character.Torso)
  29. game.Players.LocalPlayer.Character.Humanoid.PlatformStand =true
  30. lshclone = game.Players.LocalPlayer.Character.Torso['Left Shoulder']:Clone()
  31. rshclone = game.Players.LocalPlayer.Character.Torso['Right Shoulder']:Clone()
  32. lhclone = game.Players.LocalPlayer.Character.Torso['Left Hip']:Clone()
  33. rhclone = game.Players.LocalPlayer.Character.Torso['Right Hip']:Clone()
  34. local leftarm = game.Players.LocalPlayer.Character['Left Arm']
  35. local rightrm = game.Players.LocalPlayer.Character['Right Arm']
  36. local leftleg = game.Players.LocalPlayer.Character['Left Leg']
  37. local rightleg = game.Players.LocalPlayer.Character['Right Leg']
  38. game.Players.LocalPlayer.Character.Torso['Left Hip']:destroy()
  39. local head = game.Players.LocalPlayer.Character.Head
  40. glue = Instance.new('Glue', game.Players.LocalPlayer.Character.Torso)
  41. glue.Part0 = game.Players.LocalPlayer.Character.Torso
  42. glue.Name ='Left leg'
  43. collider.Position = Vector3.new(0,999,0)
  44. collider.Shape ='Cylinder'
  45. weld.Part0 = leftleg
  46. weld.C0 = CFrame.new(0,-0.2,0)* CFrame.fromEulerAnglesXYZ(0,0,math.pi/2)
  47. collider.BottomSurface ='Smooth'
  48. glue.C0 = CFrame.new(-0.5,-1,0,-0,-0,-1,0,1,0,1,0,0)
  49. collider.Transparency =1
  50. game.Players.LocalPlayer.Character.Torso['Right Hip']:destroy()
  51. glue1 = Instance.new('Glue', game.Players.LocalPlayer.Character.Torso)
  52. glue1.Part0 = game.Players.LocalPlayer.Character.Torso
  53. glue1.Name ='Right leg'
  54. collider1.Position = Vector3.new(0,9999,0)
  55. collider1.Shape ='Cylinder'
  56. weld1.Part0 = rightleg
  57. weld1.C0 = CFrame.new(0,-0.2,0)* CFrame.fromEulerAnglesXYZ(0,0,math.pi/2)
  58. collider1.BottomSurface ='Smooth'
  59. glue1.C0 = CFrame.new(0.5,-1,0,0,0,1,0,1,0,-1,-0,-0)
  60. collider1.Transparency =1
  61. game.Players.LocalPlayer.Character.Torso['Right Shoulder']:destroy()
  62. glue11 = Instance.new('Glue', game.Players.LocalPlayer.Character.Torso)
  63. glue11.Part0 = game.Players.LocalPlayer.Character.Torso
  64. glue11.Name ='Right shoulder'
  65. collider11.Position = Vector3.new(0,9999,0)
  66. collider11.Shape ='Cylinder'
  67. weld11.Part0 = rightrm
  68. weld11.C0 = CFrame.new(0,-0.2,0)* CFrame.fromEulerAnglesXYZ(0,0,math.pi/2)
  69. collider11.BottomSurface ='Smooth'
  70. glue11.C0 = CFrame.new(1.5,0.5,0,0,0,1,0,1,0,-1,0,0)
  71. glue11.C1 = CFrame.new(0,0.5,0,0,0,1,0,1,0,-1,0,0)
  72. ------------
  73. game.Players.LocalPlayer.Character.Torso['Left Shoulder']:destroy()
  74. glue111 = Instance.new('Glue', game.Players.LocalPlayer.Character.Torso)
  75. glue111.Part0 = game.Players.LocalPlayer.Character.Torso
  76. glue111.Name ='Left shoulder'
  77. collider111.Position = Vector3.new(0,9999,0)
  78. collider111.Shape ='Cylinder'
  79. weld111.Part0 = leftarm
  80. weld111.C0 = CFrame.new(0,-0.2,0)* CFrame.fromEulerAnglesXYZ(0,0,math.pi/2)
  81. collider111.BottomSurface ='Smooth'
  82. glue111.C0 = CFrame.new(-1.5,0.5,0,0,0,-1,0,1,0,1,0,0)
  83. glue111.C1 = CFrame.new(0,0.5,0,0,0,-1,0,1,0,1,0,0)
  84. -----------------
  85. sensoring = Instance.new('Part', game.Players.LocalPlayer.Character.Torso)
  86. sensoring.CanCollide =false
  87. sensoring.Position = game.Players.LocalPlayer.Character.Torso.Position
  88. welder.Part0 = game.Players.LocalPlayer.Character.Torso
  89. welder.C0 = welder.C0 * CFrame.new(0,0,1.05)
  90. -----------------
  91. sensoring1 = Instance.new('Part', game.Players.LocalPlayer.Character.Torso)
  92. sensoring1.CanCollide =false
  93. sensoring1.Position = game.Players.LocalPlayer.Character.Torso.Position
  94. welder1.Part0 = game.Players.LocalPlayer.Character.Torso
  95. welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05)
  96. localfunction touch()
  97. using =true
  98. if Math 1then
  99. end
  100. hit1:Play()
  101. if Math 3then
  102. end
  103. hit3:Play()
  104. wait(0.1)
  105. end
  106. sensoring.Touched:connect(touch)
  107. end
  108. end
  109. mouse.KeyDown:connect(ragdoll)
RAW Paste Data

Ragdoll Games/mutilate-a-doll_2 Unblocked

--R to ragdoll script. Not mine. LOL. mouse = game.Players.LocalPlayer:GetMouse() using = false ragdolling = false hit = Instance.new('Sound', game.Players.LocalPlayer.Character.Torso) hit.SoundId = 'rbxassetid://260430060' hit.Volume = 5 hit1 = Instance.new('Sound', game.Players.LocalPlayer.Character.Torso) hit1.SoundId = 'rbxassetid://138087186' hit1.Volume = 5 hit2 = Instance.new('Sound', game.Players.LocalPlayer.Character.Torso) hit2.SoundId = 'rbxassetid://131237241' hit2.Volume = 5 hit3 = Instance.new('Sound', game.Players.LocalPlayer.Character.Torso) hit3.SoundId = 'rbxassetid://278062209' hit3.Volume = 5 hit3.TimePosition = 0.33 print('Press R to ragdollify.') function respawn(key) key = key:lower() if key ' ' then ---Well, we can't press R again to UNragdoll, so it's just space. if ragdolling then ragdolling = false lshclone.Parent = game.Players.LocalPlayer.Character.Torso glue:destroy() rshclone.Parent = game.Players.LocalPlayer.Character.Torso glue1:destroy() lhclone.Parent = game.Players.LocalPlayer.Character.Torso glue11:destroy() rhclone.Parent = game.Players.LocalPlayer.Character.Torso glue111:destroy() collider:destroy() collider1:destroy() collider11:destroy() collider111:destroy() sensoring:destroy() sensoring1:destroy() game.Players.LocalPlayer.Character.Torso.SpotLight:destroy() game.Players.LocalPlayer.Character.Humanoid.PlatformStand = false end end end mouse.KeyDown:connect(respawn) function ragdoll(key) key = key:lower() if key 'r' then if not ragdolling then ragdolling = true local light = Instance.new('SpotLight', game.Players.LocalPlayer.Character.Torso) game.Players.LocalPlayer.Character.Humanoid.PlatformStand = true lshclone = game.Players.LocalPlayer.Character.Torso['Left Shoulder']:Clone() rshclone = game.Players.LocalPlayer.Character.Torso['Right Shoulder']:Clone() lhclone = game.Players.LocalPlayer.Character.Torso['Left Hip']:Clone() rhclone = game.Players.LocalPlayer.Character.Torso['Right Hip']:Clone() local leftarm = game.Players.LocalPlayer.Character['Left Arm'] local rightrm = game.Players.LocalPlayer.Character['Right Arm'] local leftleg = game.Players.LocalPlayer.Character['Left Leg'] local rightleg = game.Players.LocalPlayer.Character['Right Leg'] game.Players.LocalPlayer.Character.Torso['Left Hip']:destroy() local head = game.Players.LocalPlayer.Character.Head glue = Instance.new('Glue', game.Players.LocalPlayer.Character.Torso) glue.Part0 = game.Players.LocalPlayer.Character.Torso glue.Part1 = leftleg glue.Name = 'Left leg' collider = Instance.new('Part', leftleg) collider.Position = Vector3.new(0,999,0) collider.Size = Vector3.new(1.5, 1, 1) collider.Shape = 'Cylinder' local weld = Instance.new('Weld', collider) weld.Part0 = leftleg weld.Part1 = collider weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) collider.TopSurface = 'Smooth' collider.BottomSurface = 'Smooth' collider.formFactor = 'Symmetric' glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) collider.Transparency = 1 ------------ game.Players.LocalPlayer.Character.Torso['Right Hip']:destroy() glue1 = Instance.new('Glue', game.Players.LocalPlayer.Character.Torso) glue1.Part0 = game.Players.LocalPlayer.Character.Torso glue1.Part1 = rightleg glue1.Name = 'Right leg' collider1 = Instance.new('Part', rightleg) collider1.Position = Vector3.new(0,9999,0) collider1.Size = Vector3.new(1.5, 1, 1) collider1.Shape = 'Cylinder' local weld1 = Instance.new('Weld', collider1) weld1.Part0 = rightleg weld1.Part1 = collider1 weld1.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) collider1.TopSurface = 'Smooth' collider1.BottomSurface = 'Smooth' collider1.formFactor = 'Symmetric' glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) collider1.Transparency = 1 ------------ game.Players.LocalPlayer.Character.Torso['Right Shoulder']:destroy() glue11 = Instance.new('Glue', game.Players.LocalPlayer.Character.Torso) glue11.Part0 = game.Players.LocalPlayer.Character.Torso glue11.Part1 = rightrm glue11.Name = 'Right shoulder' collider11 = Instance.new('Part', rightrm) collider11.Position = Vector3.new(0,9999,0) collider11.Size = Vector3.new(1.8,1,1) collider11.Shape = 'Cylinder' local weld11 = Instance.new('Weld', collider11) weld11.Part0 = rightrm weld11.Part1 = collider11 weld11.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) collider11.TopSurface = 'Smooth' collider11.BottomSurface = 'Smooth' collider11.formFactor = 'Symmetric' glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) collider11.Transparency = 1 ------------ game.Players.LocalPlayer.Character.Torso['Left Shoulder']:destroy() glue111 = Instance.new('Glue', game.Players.LocalPlayer.Character.Torso) glue111.Part0 = game.Players.LocalPlayer.Character.Torso glue111.Part1 = leftarm glue111.Name = 'Left shoulder' collider111 = Instance.new('Part', leftarm) collider111.Position = Vector3.new(0,9999,0) collider111.Size = Vector3.new(1.5, 1, 1) collider111.Shape = 'Cylinder' local weld111 = Instance.new('Weld', collider111) weld111.Part0 = leftarm weld111.Part1 = collider111 weld111.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) collider111.TopSurface = 'Smooth' collider111.BottomSurface = 'Smooth' collider111.formFactor = 'Symmetric' glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) collider111.Transparency = 1 ----------------- sensoring = Instance.new('Part', game.Players.LocalPlayer.Character.Torso) sensoring.Size = Vector3.new(1.2,1.1,0.8) sensoring.CanCollide = false sensoring.Position = game.Players.LocalPlayer.Character.Torso.Position local welder = Instance.new('Weld', sensoring) welder.Part0 = game.Players.LocalPlayer.Character.Torso welder.Part1 = sensoring welder.C0 = welder.C0 * CFrame.new(0,0,1.05) sensoring.Transparency = 1 ----------------- sensoring1 = Instance.new('Part', game.Players.LocalPlayer.Character.Torso) sensoring1.Size = Vector3.new(1.2,1.1,0.8) sensoring1.CanCollide = false sensoring1.Position = game.Players.LocalPlayer.Character.Torso.Position local welder1 = Instance.new('Weld', sensoring) welder1.Part0 = game.Players.LocalPlayer.Character.Torso welder1.Part1 = sensoring1 welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05) sensoring1.Transparency = 1 local function touch() if not using then using = true local Math = math.random(1,4) if Math 1 then hit:Play() end if Math 2 then hit1:Play() end if Math 3 then hit2:Play() end if Math 4 then hit3:Play() end wait(0.1) using = false end end sensoring.Touched:connect(touch) sensoring1.Touched:connect(touch) end end end mouse.KeyDown:connect(ragdoll) --di ent



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